---
title: "Vector Add"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHADDVECTOR.html"
section_path: "The Node Editor > Redshift Nodes > Redshift Math Nodes > Math Vector Nodes > Vector Add"
element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHADDVECTOR"
description: "This page describes the Vector Add node of the Redshift renderer in Cinema 4D. It adds two vectors component-wise — for example offsetting UV coordinates …"
---

# Vector Add

> **Note:** **What is it about?**
>
> This page describes the **Vector Add node** of the Redshift renderer in **Cinema 4D**. It adds two vectors component-wise — for example offsetting UV coordinates or combining direction vectors in procedural setups.

Returns the result of an addition of the two Input vectors *Input 1* and *Input 2*. For example:\
(0.5, 0, 0.2) + (0.5, 1, 0) would result in an output of (1.0, 1, 0.2)
