---
title: "Vector Frac"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHFRACVECTOR.html"
section_path: "The Node Editor > Redshift Nodes > Redshift Math Nodes > Math Vector Nodes > Vector Frac"
element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHFRACVECTOR"
description: "This page describes the Vector Frac node of the Redshift renderer in Cinema 4D. It returns the fractional part of each component — commonly used to wrap …"
---

# Vector Frac

> **Note:** **What is it about?**
>
> This page describes the **Vector Frac node** of the Redshift renderer in **Cinema 4D**. It returns the fractional part of each component — commonly used to wrap UV coordinates into repeating tiles.

Returns the fractional part of *Input*. For example, 1.5, 0.7, 0 will be returned as 0.5, 0.7, 0.
