---
title: "Vector Mix"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHMIXVECTOR.html"
section_path: "The Node Editor > Redshift Nodes > Redshift Math Nodes > Math Vector Nodes > Vector Mix"
element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHMIXVECTOR"
description: "This page covers the Vector Mix node of the Redshift renderer in Cinema 4D. It interpolates between two vectors by a mix amount — blending directions, UV …"
---

# Vector Mix

> **Note:** **What is it about?**
>
> This page covers the **Vector Mix node** of the Redshift renderer in **Cinema 4D**. It interpolates between two vectors by a mix amount — blending directions, UV sets or any vector data smoothly.

Returns *Input 1* linearly interpolated to *Input 2* by *Mix*. When *Mix* is 0.0, *Input 1* will be returned. When *Mix* is 1.0, *Input 2* will be returned.

So the used formula is: *Out* = *Input 1* + (*Input 2* - *Input 1*) \* *Mix Amount*, with *Mix Amout* being a value between 0.0 and 1.0.
