---
title: "Vector Mul"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHMULVECTOR.html"
section_path: "The Node Editor > Redshift Nodes > Redshift Math Nodes > Math Vector Nodes > Vector Mul"
element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHMULVECTOR"
description: "This page describes the Vector Mul node of the Redshift renderer in Cinema 4D. It multiplies two vectors component-wise — e.g. scaling UVs per axis or …"
---

# Vector Mul

> **Note:** **What is it about?**
>
> This page describes the **Vector Mul node** of the Redshift renderer in **Cinema 4D**. It multiplies two vectors component-wise — e.g. scaling UVs per axis or tinting vector data.

Returns *Input 1* \* *Input 2*, so every vector component of *Input 1* gets multiplied with the same component of *Input 2*.
