---
title: "Vector Saturate"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHSATURATEVECTOR.html"
section_path: "The Node Editor > Redshift Nodes > Redshift Math Nodes > Math Vector Nodes > Vector Saturate"
element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHSATURATEVECTOR"
description: "This page describes the Vector Saturate node of the Redshift renderer in Cinema 4D. It clamps every vector component to the 0–1 range — keeping vector …"
---

# Vector Saturate

> **Note:** **What is it about?**
>
> This page describes the **Vector Saturate node** of the Redshift renderer in **Cinema 4D**. It clamps every vector component to the 0–1 range — keeping vector data compatible with color-style inputs.

Returns *Input* clamped to values between 0 and 1, inclusively. For example -1.5 will be returned as 0.0 and 1.5 will be returned as 1.0, so all output values will be kept in the standard range for color components.
