---
title: "Vector To Scalars"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS.html"
section_path: "The Node Editor > Redshift Nodes > Redshift Utility Nodes > Redshift Conversion Nodes > Vector To Scalars"
element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS"
description: "This page describes the Vector To Scalars node of the Redshift renderer in Cinema 4D. It splits a vector into its X, Y and Z components — so single axes …"
---

# Vector To Scalars

> **Note:** **What is it about?**
>
> This page describes the **Vector To Scalars node** of the Redshift renderer in **Cinema 4D**. It splits a vector into its X, Y and Z components — so single axes can be processed or used as masks individually.

A given 3D vector is split into its components for X, Y and Z.

## In this section

- [Preview](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS-NET_MAXON_NODE_BASE_PREVIEW.html.md)
- [Basic](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS-NET_MAXON_NODE_BASE_GROUP_BASIC.html.md)
- [Inputs](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS-NET_MAXON_NODE_BASE_GROUP_INPUTS.html.md)
- [Outputs](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS-NET_MAXON_NODE_BASE_GROUP_OUTPUTS.html.md)
