---
title: "Vertex Attribute"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_VERTEXATTRIBUTELOOKUP.html"
section_path: "The Node Editor > Redshift Nodes > Redshift Utility Nodes > Redshift Attribute Nodes > Vertex Attribute"
element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_VERTEXATTRIBUTELOOKUP"
description: "This page covers the Vertex Attribute node of the Redshift renderer in Cinema 4D. It reads per-vertex colors and values — such as vertex maps — into the …"
---

# Vertex Attribute

> **Note:** **What is it about?**
>
> This page covers the **Vertex Attribute node** of the Redshift renderer in **Cinema 4D**. It reads per-vertex colors and values — such as vertex maps — into the shader, letting painted mesh data drive material properties.

This shader gives you access to color and scalar per-vertex attributes. This can be used as an alternative to the more flexible [Color User Data](https://help.maxon.net/c4d/en-us/Content/_REDSHIFT_/html/Color%2BUser%2BData.html.md) and [Scalar User Data](https://help.maxon.net/c4d/en-us/Content/_REDSHIFT_/html/Scalar%2BUser%2BData.html.md) nodes, which can access point, object *and* vertex attributes.
