---
title: "Swirl"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_ROCKETLASSO_NEUTRON_ASSET_MODIFIER_SWIRL.html"
section_path: "The Node Editor > The individual Assets > Geo Modifier > Swirl"
element_id: "COM_ROCKETLASSO_NEUTRON_ASSET_MODIFIER_SWIRL"
description: "This page documents the Swirl deformer, a node-based asset capsule in Cinema 4D. It twists geometry around an axis with a height oscillation like a water …"
---

# Swirl

> **Note:** **What is it about?**
>
> This page documents the **Swirl** deformer, a node-based asset capsule in **Cinema 4D**. It twists geometry around an axis with a height oscillation like a water vortex, and fades out automatically with distance — handy for whirlpools, soft-ice swirls or stylized tornado shapes.

> **Tip:** Note:There are also *Cineversity* videos for these special Node capsules, which demonstrate their practical use. Follow [this link](https://cineversity.maxon.net/en/series/cinema-4d-nodal-capsules) to the corresponding overview page.

This node works like a deformator and adds a twist and a height oscillation to the introduced geometry, similar to a water vortex. The effect runs out automatically with increasing distance from the Y-axis of the deformation matrix and can therefore be automatically restricted to a limited section of the geometry.

![Image: 2023-2_node_swirl_examples.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/2023-2_node_swirl_examples.png)\
Some examples of the shapes that can be achieved with the Swirl Modifier.
