---
title: "Alembic Export Settings"
url: "https://help.maxon.net/c4d/en-us/Content/html/FALEMBICEXPORT.html"
section_path: "Configuration > Preferences > Import/Export > Alembic > Alembic Export Settings"
element_id: "FALEMBICEXPORT"
command_id: "1028082"
description: "This page covers the Alembic (.abc) export settings in Cinema 4D. Alembic bakes animated geometry into caches that other DCCs and renderers read reliably …"
---

# Alembic Export Settings

> **Note:** **What is it about?**
>
> This page covers the **Alembic (.abc) export settings** in **Cinema 4D**. Alembic bakes animated geometry into caches that other DCCs and renderers read reliably — including tips for exporting animated generators correctly.

The following elements can be exported:

- Meshes and UV coordinates and polygon selections
- SDS (with proper Type and Weighting settings)
- Cameras
- Splines (including *Vertex Maps* and *Vertex Colors*)
- Hair object Guides (not the hairs themselves unless their [Type](https://help.maxon.net/c4d/en-us/Content/html/OHAIR-HAIRSTYLE_GROUP_RENDER.html.md) is set to Spline)
- Particles
- Vertex Maps/Colors
- [Level Of Detail (LOD)](https://help.maxon.net/c4d/en-us/Content/html/OLOD.html.md) (**LOD Mode** Child Objects) will be exported. Make sure that the Visibility option is enabled for export. The LOD criteria Screen H, Screen V and Screen Surface are not supported (the state at the time of export will be exported).

Otherwise the following applies:

- Subdivision Surfaces cannot be located in Generators (e.g., Symmetry object) if they should be exported as subdivision surfaces

The export process can be aborted at any time by pressing the `Esc` key.

Note that when exporting animated Generators, geometry will be generated at the start of the export process (i.e., the Extrude object's **Move** setting should not be set to 0; set the keyframe value to 0.0001, for example).

Otherwise the Generator will not be exported correctly.
