---
title: "COLLADA 1.5 Export"
url: "https://help.maxon.net/c4d/en-us/Content/html/FCOLLADA15EXPORT.html"
section_path: "Configuration > Preferences > Import/Export > COLLADA > COLLADA 1.5 Export"
element_id: "FCOLLADA15EXPORT"
command_id: "1025755"
description: "This page documents Cinema 4D's file export options for the COLLADA 1.5 format (.dae). COLLADA is an XML-based interchange format for transferring scenes …"
---

# COLLADA 1.5 Export

> **Note:** **What is it about?**
>
> This page documents **Cinema 4D**'s file export options for the COLLADA 1.5 format (.dae). COLLADA is an XML-based interchange format for transferring scenes, geometry and animation to other 3D applications and game engines; the page lists which scene elements are supported during export.

Cinema 4D supports the following elements for Export:

- Materials with the following channels: Color (color, brightness, texture), Luminance (color, brightness, texture), Specular in the Reflectance channel (width, height, color, brightness, texture), reflection in the Reflectance channel (color, brightness, texture), Transparency (color, brightness, texture).
- Layer name and assignment
- Hierarchies
- Geometry, incl. N-Gons, Normals and UV coordinates
- Splines as approximate linear Splines.
- Light sources (Omni, Spot and Area light as well as Infinite)
- Cameras
- Joints with links/skinning under the following conditions:\
  - A Skin object can only affect a single Polygon object\
  - A Polygon object can only have a single Weight tag\
  - If a Polygon object is affected by several Deformers the Skin object must be placed last in the hierarchy.
- Animations (Position, Scale, Rotation)
