---
title: "Inputs"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_ASSET_MATH_FROMBARYCENTRIC-NET_MAXON_NODE_BASE_GROUP_INPUTS.html"
section_path: "The Node Editor > The individual Assets > Math > From Barycentric > Inputs"
element_id: "NET_MAXON_ASSET_MATH_FROMBARYCENTRIC"
group_id: "NET_MAXON_NODE_BASE_GROUP_INPUTS"
description: "Here you enter the barycentric vector. Since the barycentric coordinates are given relative to the vertices of the triangle described by the vectors A, B …"
---

## Inputs

### Barycentric

Parameter ID: `INPORT_Q3USVO2FFFJMWSQJBWNXOW` · Range: [XYZ m]

Here you enter the barycentric vector. Since the barycentric coordinates are given relative to the vertices of the triangle described by the vectors A, B and C, the values for the individual components of the barycentric coordinates usually range between 0 and 1. For instance using 0.333, 0.333, 0.333 as a barycentric vector, will always return the geometric center of gravity of the given triangle.

### A

Parameter ID: `INPORT_DFLUQNBOJTQPUHJAT_2DAX` · Range: [XYZ m]

### B

Parameter ID: `INPORT_BFTKTFPRNDBH6PHMCO2H1W` · Range: [XYZ m]

### C

Parameter ID: `INPORT_QFWKCY5VIPDOJPU6ZPHKKW` · Range: [XYZ m]

These are the position vectors of the points that shape the triangle.
