---
title: "Volume Voxel Fill"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NBO_NODE_DISTRIBUTION_VOLUME_FILLGEOMETRY.html"
section_path: "The Node Editor > The individual Assets > Distribution > Volume Voxel Fill"
element_id: "NET_MAXON_NBO_NODE_DISTRIBUTION_VOLUME_FILLGEOMETRY"
description: "This page covers the Volume Voxel Fill distribution node of the Scene Nodes system in Cinema 4D. It fills a volume with a uniform voxel grid whose centers …"
---

# Volume Voxel Fill

> **Note:** **What is it about?**
>
> This page covers the **Volume Voxel Fill distribution node** of the Scene Nodes system in **Cinema 4D**. It fills a volume with a uniform voxel grid whose centers become distribution points — solid, evenly packed fillings for any shape.

This node calculates a distribution that lies within an assigned volume. For this purpose, a uniform voxel structure is used, whose voxel size also determines the number of distribution points within the volume.

![Image: 045801.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/045801.jpg)\
The volumes of closed shapes can be filled with a voxel distribution.

[![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/045802.c4d)
