---
title: "Inputs"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NBO_NODE_LEGACYOBJECTACCESS-NET_MAXON_NODE_BASE_GROUP_INPUTS.html"
section_path: "The Node Editor > The individual Assets > Experimental > Classic Object Import > Inputs"
element_id: "NET_MAXON_NBO_NODE_LEGACYOBJECTACCESS"
group_id: "NET_MAXON_NODE_BASE_GROUP_INPUTS"
description: "Enable this option if the Node should update each change in the project time in its output."
---

## Inputs

### Time Dependent

Parameter ID: `TIMEDEPENDENT`

Enable this option if the Node should update each change in the project time in its output.

### Object

Parameter ID: `BASELISTLINK`

Here you can create a connection between the Node and the object in the Object Manager. To do so, simply drag the respective object from the Object Manager into the Node's **Object** field in the Attribute Manager.

### Update Parameter Ports

Parameter ID: `UPDATEPORTS`

Click on this button after you've linked the object in order to update the Node's outputs to fit the object type.
