Object

Position

See Position.

Bounding Box

See Bounding Box.

Field Strength

See Field Strength.

Color

See Color.

Strength[0..+∞%]

This value defines the intensity of the effect. If set to 0%, the object will not be modified; if set to 100% the object will be melted completely.

Noise Scale[0..+∞%]

The deformation of the object can be affected by random noise. This value defines the intensity of this effect.

Spread[-∞..+∞]

This value functions like a multiplier for the size of the mass to which the geometry will melt.

Stability[0..100%]

This setting can be used to define the spread of the melting along the Y axis. Larger values will deform elements farther away from the center of the geometry correspondingly sooner. This will produce a softer transition between object elements and the melted mass.