---
title: "Select Bounding  Box"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_GEO_BOUNDINGBOXSELECTION.html"
section_path: "The Node Editor > The individual Assets > Geo Selection > Select Bounding Box"
description: "This page describes the Select Bounding Box node of the Scene Nodes system in Cinema 4D. It selects components within a percentage-based section of the …"
---

# Select Bounding  Box

> **Note:** **What is it about?**
>
> This page describes the **Select Bounding Box node** of the Scene Nodes system in **Cinema 4D**. It selects components within a percentage-based section of the geometry's bounding box — spatial selection without manual clicking.

This function allows you to select the points, edges or polygons within a specific section of the room. This space is selected as a percentage based on the bounding box, i.e., the maximum extent of the geometry in the space.

![Image: 046197.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/046197.jpg)\
In this example, polygons are selected on a plane, which are then extruded. The selection is limited to 50% of the width and depth of the bounding box of the level.

[![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/046198.c4d)
