---
title: "Edge Break"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_GEO_EDGEBREAK.html"
section_path: "The Node Editor > The individual Assets > Geo Selection > Edge Break"
element_id: "NET_MAXON_NEUTRON_ASSET_GEOEDGEBREAK"
description: "This page describes the Edge Break node of the Scene Nodes system in Cinema 4D. It selects edges or polygons by the angle between adjacent faces — …"
---

# Edge Break

> **Note:** **What is it about?**
>
> This page describes the **Edge Break node** of the Scene Nodes system in **Cinema 4D**. It selects edges or polygons by the angle between adjacent faces — automatically finding hard edges for bevels, seams or shading splits.

This node can select edges or polygons based on their angle to adjacent faces.

![Image: 046120.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/046120.jpg)\
This function allows the selection of edges or polygons where a given angle is exceeded. In this example, the outer edges of a tube were automatically selected and extruded.

[![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/046119.c4d)
