---
title: "Points to Line"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_GEO_POINTSTOLINE.html"
section_path: "The Node Editor > The individual Assets > Geometry Utility > Points to Line"
element_id: "NET_MAXON_NEUTRON_ASSET_POINTSTOSPLINE"
description: "This page documents the Points to Line node of the Scene Nodes system in Cinema 4D. It builds a linear spline from an array of position vectors — the …"
---

# Points to Line

> **Note:** **What is it about?**
>
> This page documents the **Points to Line node** of the Scene Nodes system in **Cinema 4D**. It builds a linear spline from an array of position vectors — the direct route from computed coordinates to a usable curve.

This Node makes it possible to more easily create linear splines whose points are based on an Array of individual position vectors.

![Image: R25_PointsToLine.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R25_PointsToLine.jpg)\
The Points to Line Node offers to build Line geometry from a stream of position vectors or an array of positions.

[![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/R25_PointsToLine.c4d)
