---
title: "Random Selection"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_GEO_RANDOMSELECTION.html"
section_path: "The Node Editor > The individual Assets > Geo Selection > Random Selection"
element_id: "NET_MAXON_NEUTRON_ASSET_GEORANDOMSELECTION"
description: "This page covers the Random Selection node of the Scene Nodes system in Cinema 4D. It selects components purely by chance with an adjustable probability — …"
---

# Random Selection

> **Note:** **What is it about?**
>
> This page covers the **Random Selection node** of the Scene Nodes system in **Cinema 4D**. It selects components purely by chance with an adjustable probability — the uniform counterpart to the clustered Noise Selection.

This function is similar to *Noise Selection*, except that a purely random function is used here. The selection density can be controlled by a **Chance** value.

![Image: R25_RandomSelection.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R25_RandomSelection.jpg)\
Random Selection is similar to Noise Selection, but can select points as well as polygons.

[![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/R25_RandomSelection.c4d)
