---
title: "Point on outline"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_GEOMETRY_POINTONOUTLINE.html"
section_path: "The Node Editor > The individual Assets > Geometry Utility > Point on outline"
element_id: "NET_MAXON_NEUTRON_GEOMETRY_POINTONOUTLINE"
description: "This page documents the Point on Outline node of the Scene Nodes system in Cinema 4D. It outputs positions along polygon borders or spline segments — for …"
---

# Point on outline

> **Note:** **What is it about?**
>
> This page documents the **Point on Outline node** of the Scene Nodes system in **Cinema 4D**. It outputs positions along polygon borders or spline segments — for placing elements precisely on contours.

This Node can be used to output positions along a polygon's edge as well as positions along a spline segment.

![Image: 044836.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/044836.jpg)\
This Node does not differentiate between a polygon's border edges, a line or a spline. In any case, positions and orientations can be calculated on these elements. In this example, a pyramid is moved along the edge of a plane. A value setting makes it possible to move the pyramid steplessly along the edges of the output polygon.

[![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/045475.c4d)
