---
title: "Automatic UV"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_AUTOMATICUV.html"
section_path: "The Node Editor > The individual Assets > Geometry Utility > Automatic UV"
element_id: "NET_MAXON_NEUTRON_MODELING_AUTOMATICUV"
description: "This page covers the Automatic UV node of the Scene Nodes system in Cinema 4D. It generates an automatic UV unwrap for connected geometry — giving …"
---

# Automatic UV

> **Note:** **What is it about?**
>
> This page covers the **Automatic UV node** of the Scene Nodes system in **Cinema 4D**. It generates an automatic UV unwrap for connected geometry — giving procedurally built meshes usable texture coordinates.

This Node generates an automatic UV unwind for the connected geometry.

![Image: R26_Node_Automatic_UV.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R26_Node_Automatic_UV.jpg)\
On the left you can see the modeled object, and on the right its automatically generated UV development.
