---
title: "Reverse Normals"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_REVERSENORMALS.html"
section_path: "The Node Editor > The individual Assets > Geo Modifier > Reverse Normals"
element_id: "NET_MAXON_NEUTRON_MODELING_REVERSENORMALS"
description: "This page documents the Reverse Normals node of the Scene Nodes system in Cinema 4D. It flips the normal orientation of all or selected polygons — fixing …"
---

# Reverse Normals

> **Note:** **What is it about?**
>
> This page documents the **Reverse Normals node** of the Scene Nodes system in **Cinema 4D**. It flips the normal orientation of all or selected polygons — fixing inside-out shading after procedural construction.

Enabling this option will reverse the orientation of the Normals of all or only the selected polygons.
