---
title: "Straighten Edges"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_SETEDGESLINEAR.html"
section_path: "The Node Editor > The individual Assets > Geo Modifier > Straighten Edges"
element_id: "NET_MAXON_NEUTRON_MODELING_SETEDGESLINEAR"
description: "This page covers the Straighten Edges node of the Scene Nodes system in Cinema 4D. It aligns points of an edge-loop section onto a straight line between …"
---

# Straighten Edges

> **Note:** **What is it about?**
>
> This page covers the **Straighten Edges node** of the Scene Nodes system in **Cinema 4D**. It aligns points of an edge-loop section onto a straight line between its endpoints — procedural cleanup for wavy topology.

Selected points or edges that lie on a common Edge Loop can be straightened using this function. A straight line will be drawn between the first and last point of a selected Edge Loop section. Selected elements will be oriented to this line.

![Image: R26_Node_Straighten_Edges.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R26_Node_Straighten_Edges.jpg)\
On the left is the original geometry with selected points. Set Edges Linear was applied in the center. The selected points are placed on a line between the end points of the selection. On the right, Even Spacing was also enabled.
