---
title: "Untriangulate"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_UNTRIANGULATE.html"
section_path: "The Node Editor > The individual Assets > Geo Modifier > Untriangulate"
element_id: "NET_MAXON_NEUTRON_MODELING_UNTRIANGULATE"
description: "This page describes the Untriangulate node of the Scene Nodes system in Cinema 4D. It merges triangles back into quads or n-gons — the cleanup step for …"
---

# Untriangulate

> **Note:** **What is it about?**
>
> This page describes the **Untriangulate node** of the Scene Nodes system in **Cinema 4D**. It merges triangles back into quads or n-gons — the cleanup step for triangulated imports within node setups.

This Node is basically the opposite of the [Triangulate](https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_TRIANGULATE.html.md) Node and can be used to convert triangles in the geometry to quads or N-gons.
