---
title: "Plane"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_NODE_PRIMITIVE_PLANE.html"
section_path: "The Node Editor > The individual Assets > Geo Mesh > Plane"
element_id: "NET_MAXON_NEUTRON_NODE_PRIMITIVE_PLANE"
description: "This page documents the Plane node primitive of the Scene Nodes system in Cinema 4D. It creates evenly quad-subdivided rectangular surfaces like the Plane …"
---

# Plane

> **Note:** **What is it about?**
>
> This page documents the **Plane node primitive** of the Scene Nodes system in **Cinema 4D**. It creates evenly quad-subdivided rectangular surfaces like the Plane object — the standard base surface in node modeling.

This Node can be used to create a square or rectangular surface that is subdivided uniformly with quads. The available settins reflect those of the Plane primitive.
