---
title: "Polygon"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_NODE_PRIMITIVE_POLYGON.html"
section_path: "The Node Editor > The individual Assets > Geo Mesh > Polygon"
element_id: "NET_MAXON_NEUTRON_NODE_PRIMITIVE_POLYGON"
description: "This page describes the Polygon node primitive of the Scene Nodes system in Cinema 4D. It creates single triangles or quads with optional subdivision — …"
---

# Polygon

> **Note:** **What is it about?**
>
> This page describes the **Polygon node primitive** of the Scene Nodes system in **Cinema 4D**. It creates single triangles or quads with optional subdivision — the smallest building block for constructed meshes.

Here you can create a polygon with either three or four corner points. In addition, the shape can be subdivided for more detail. This functionality reflects that of the Polygon primitive in Cinema 4D.
