---
title: "Geometry Op"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_OP_GEOMETRY.html"
section_path: "The Node Editor > The individual Assets > Geometry Utility > Geometry Op"
element_id: "NET_MAXON_NEUTRON_OP_GEOMETRY"
description: "This page describes the Geometry Op node of the Scene Nodes system in Cinema 4D. It turns raw geometry nodes into placeable scene geometry by adding a …"
---

# Geometry Op

> **Note:** **What is it about?**
>
> This page describes the **Geometry Op node** of the Scene Nodes system in **Cinema 4D**. It turns raw geometry nodes into placeable scene geometry by adding a matrix — the standard step from shape to positioned object.

This Node can, for example, be used to turn a Geometry Node such as a Cube, Sphere or Cylinder into a real geometry so that it can be placed into the scene.

The Geometry Op Node primarily supplements a matrix to the geometry and makes it possible to place, scale or rotate geometry in space. A standard color information will also be set automatically.
