---
title: "Invert Color"
url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_PATTERN_NODE_EFFECT_INVERTCOLOR.html"
section_path: "The Node Editor > The individual Assets > Color > Invert Color"
element_id: "NET_MAXON_PATTERN_NODE_EFFECT_INVERTCOLOR"
description: "This page describes the Invert Color node of the classic node materials in Cinema 4D. It inverts each color channel (100% minus value) — negatives and …"
---

# Invert Color

> **Note:** **What is it about?**
>
> This page describes the **Invert Color node** of the classic node materials in **Cinema 4D**. It inverts each color channel (100% minus value) — negatives and flipped masks directly in the material graph.

![Image: 042167.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/042167.jpg)\
Inverting colors can also be applied to grayscales, for example, to invert the result when creating a mask.

This setting inverts the color values that are input. All color components for red, green and blue will be calculated separately according to the formula new color component = 100% - old color component. If color components that are input have an excess of 100% intensity. These will be clamped in order to avoid negative values in the result.
