--- title: "Color Remap" url: "https://help.maxon.net/c4d/en-us/Content/html/NEUTRONFIELD-FIELD_GROUP_COLOR.html" section_path: "Create Menu > Field > Field Objects > Scene Nodes Field > Color Remap" element_id: "NEUTRONFIELD" group_id: "FIELD_GROUP_COLOR" description: "Define a color here that is assigned by evaluating the Remapping settings." --- ## Color Remap ### Color Parameter ID: `FIELD_COLOR` ![Image: 041576.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/041576.jpg)\ Effect of the color orange in a Spherical Field (left) and a Spline Object Layer (right). The Spherical Field acts in a Plain Effector. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/2026-0_Fields_03_.c4d) Define a color here that is assigned by evaluating the Remapping settings. ### Color Mode Parameter ID: `FIELD_COLOR_MODE` No Remap The Field will not color. The exception proves the rule: some special Fields such as the Random or Shader Fields can color without this setting. Color Gradient These settings can be used if the Field values should be colored using a color or a gradient. ### Gradient Parameter ID: `FIELD_GRADIENT` ![Image: 041577.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/041577.jpg)\ Effect of the illustrated color gradient in a Random Field (which appears once with Noise and once completely Random). The Sphere Field is located in a Plain Effector. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/2026-0_Fields_04_.c4d) Define the color gradient here, which is applied by evaluating the Remapping settings and any defined alpha component of the color gradient.