---
title: "Cone Object"
url: "https://help.maxon.net/c4d/en-us/Content/html/OCONE.html"
section_path: "Create Menu > Mesh > Cone Object"
element_id: "OCONE"
command_id: "5162"
description: "This page documents the Cone primitive in Cinema 4D. It creates a parametric cone with adjustable top and bottom radii, rounding and slicing — versatile …"
---

# Cone Object

> **Note:** **What is it about?**
>
> This page documents the **Cone primitive** in **Cinema 4D**. It creates a parametric cone with adjustable top and bottom radii, rounding and slicing — versatile enough for anything from funnels to water drops.

![Image: 001363.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/001363.jpg)

This command creates a cone, whose base lies in the XZ plane (but see below). The Cone object is more useful than it first appears. For example, you can quickly create a drop of water by adjusting a few parameters.

# Interactive editing

The cone initially has three handles. However, note that, at first, handle 1 (for the height) and handle 3 (for the upper radius) are in the same position.

- Drag handle 1 to change the height

- Drag handle 2 to change the lower radius

- Drag handle 3 to change the upper radius.

  ![Image: 001371.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/001371.jpg)\
  The handles of the cone primitive

> **Tip:** Handles 1 and 3 initially lie in the same position. Drag the handles to change the height or `Shift`+drag the handles to change the upper radius (and thus separate the two handles at the same time).

Enable the **Top** or **Bottom** rounding functions in the **Caps** tab. Two additional handles will be made available.

|  |  |
| --- | --- |
| ![Image: 001372.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/001372.jpg)<br>Additional handles | Drag the handles (4) and (5) to change the width of rounding at top and at bottom, respectively.<br>Drag the handles (6) and (7) to change the height of rounding at top and bottom, respectively. |
