---
title: "Plain"
url: "https://help.maxon.net/c4d/en-us/Content/html/OEPLAIN.html"
section_path: "MoGraph > Effectors > Plain"
element_id: "OEPLAIN"
command_id: "1021337"
description: "This page covers the Plain Effector in Cinema 4D's MoGraph system. It applies transformations purely through its Fields — no extra logic, hence very fast …"
---

# Plain

> **Note:** **What is it about?**
>
> This page covers the **Plain Effector** in **Cinema 4D**'s MoGraph system. It applies transformations purely through its Fields — no extra logic, hence very fast — making it the everyday workhorse for moving, scaling or rotating clones within a falloff.

As the name suggests, this is a very simple Effector. Unlike any other Effector, this Effector's influence is restricted solely to its defined Fields. It can be compared to the effect of the [Shader Effector](https://help.maxon.net/c4d/en-us/Content/html/OESHADER.html.md) without a texture.

![Image: 2025-2_MoG_08_.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/2025-2_MoG_08_.png)

In this example, 1 million cloned cubes are only offset along their Y-axis by some fields (sphere, cube and random field).

[![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/2025-2_MoG_08_.c4d)

The **Plain Effector** performs no special task and therefore has no Effector-specific parameters (**Effector** tab). However, this Effector is calculated much faster since it does not require the calculations other Effectors do.

The **Plain Effector** should be applied when making changes to Clones (via parameters of the **Parameter** tab) exclusively with regard to Effector falloff (also for animations) or Clone selection.
