--- title: "Effectors" url: "https://help.maxon.net/c4d/en-us/Content/html/OMOGRAPH_FXSCATTER-ID_MG_MOTIONGENERATOR_GROUP_EFFECTORS.html" section_path: "MoGraph > Generators > Scatter Object > Effectors" element_id: "OMOGRAPH_FXSCATTER" group_id: "ID_MG_MOTIONGENERATOR_GROUP_EFFECTORS" description: "Place all Effectors into this field that should affect the Cloner. Effectors can be added to this field by:" --- ## Effectors ### Effectors Parameter ID: `ID_MG_MOTIONGENERATOR_EFFECTORLIST` Place all Effectors into this field that should affect the Cloner. Effectors can be added to this field by: - Already existing Effectors can be dragged into this field from the **Object Manager**. - Creating a new Effector while having the Cloner or MoGraph Generator selected will automatically add it to the **Effectors** list. Clicking on the switch icon to the right side of the Effectors in the list will deactivate or activate the Effector. This can also be done in the **Object Manager** (the effect of the Effector will be applied globally). Each Effector has a corresponding slider below the **Effectors** field, with which the Effector’s strength can be adjusted. This value will be multiplied with the Effector’s **Strength** setting. Note:\ Arranging the Effectors in different sequences (top to bottom) in the **Effectors** field will lead to different results. For example, if a *Random Effector* and a *Spline Effector* are placed into this field: If the *Spline Effector* is executed before the *Random Effector*, all clones will not be able to be arranged onto the spline, which would be the case if the *Random Effector* were executed first.\ Also important is the sequence in which Effectors with weighting transformations are executed, i.e., if Effector 3 should use Effector 2’s weighting, Effector 3 should be placed after (below) Effector 2 in the list.\ The sequence of Effectors can be modified simply by dragging them to their desired positions. Tip:\ Note that you can outsource the complete functionality of this Effector list to the [ReEffector](https://help.maxon.net/c4d/en-us/Content/html/OEREEFFECTOR.html.md). In this case, only the *ReEffector* is in the list. Effectors can also be neutralized if the *ReEffector* is arranged in the right location. More information can be found in the aforementioned link.