---
title: "Poke Polygons"
url: "https://help.maxon.net/c4d/en-us/Content/html/Poke_Polygons.html"
section_path: "Mesh Menu > Poke Polygons"
command_id: "1058510"
description: "This command works similarly to the Create Point tool, only that the new point is always placed at the center of the polygon."
---

# Poke Polygons

![Image: R26_Poke_polygon.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R26_Poke_polygon.png)\
This command creates a new connected center point in selected polygons.

This command works similarly to the [Create Point](https://help.maxon.net/c4d/en-us/Content/html/TOOLADDPOINT.html.md) tool, only that the new point is always placed at the center of the polygon.

If NGons should be selected, these will first be broken up into individual polygons and a new point will be placed at the center of each individual polygon.

This command also works in Point and Edge modes as long as the selection contains whole polygons.

# Options

### Offset

If the new center point should not lie on the plane of the original polygon but should rather rise from the surface along the polygon Normals, the respective **Offset**can be defined here.

### Select points

This option determines whether the newly created point should be selected in Point mode.
