---
title: "Tag Properties"
url: "https://help.maxon.net/c4d/en-us/Content/html/TMGSELECTION-ID_TAGPROPERTIES.html"
section_path: "Object Manager > Tags Menu > MoGraph Tags > MoGraph Selection > Tag Properties"
element_id: "TMGSELECTION"
group_id: "ID_TAGPROPERTIES"
description: "Enable this option if the index numbers of selected clones (with an active MoGraph Selection tag) should be displayed (see also Index). The numbers will …"
---

## Tag Properties

### Clear

Parameter ID: `MGSELECTIONTAG_CLEAR`

Deletes the current selection.

### Invert

Parameter ID: `MGSELECTIONTAG_INVERT`

Inverts the current selection.

### Display Indices

Parameter ID: `MGSELECTIONTAG_NUMBERS`

Enable this option if the index numbers of selected clones (with an active MoGraph Selection tag) should be displayed (see also [Index](https://help.maxon.net/c4d/en-us/Content/html/GVMOGRAPH_DATA-ID_GVPORTS.html.md)). The numbers will be displayed at the clone axis.

### Use Fields

Parameter ID: `MGSELECTIONTAG_USEFIELDS`

The [Fields](https://help.maxon.net/c4d/en-us/Content/html/58091.html.md) that were added in Cinema 4D R20 can also be used to pass values, colors and vectors (referred to as **values** to the following tags:

- Point, Edge and Polygon Selection tags
- Vertex Maps and Colors (for the latter only the Alpha channel will be evaluated)
- MoGraph Selection and Weight tags

All of these tags can be transferred or converted to one another using the [Field Layer Variable tag](https://help.maxon.net/c4d/en-us/Content/html/FLWEIGHT.html.md)

Enable this option if you want to control the tag values using Fields. An additional Fields tab will be made available. Any existing values will be saved on a Freeze layer so it isn’t lost.

If this option is disabled, the current state will be restored - only then can values again be applied manually.

Tip:If this option is enabled, tags cannot be painted on.

Tip 2:Note that enabling this option turns the tag into an Expression tag, which increases render time. If you don’t use dynamic Field effects, this option can remain disabled.
