---
title: "Options"
url: "https://help.maxon.net/c4d/en-us/Content/html/TOOLADDPOINT-MDATA_MAINGROUP.html"
section_path: "Mesh Menu > Create Point > Options"
element_id: "TOOLADDPOINT"
group_id: "MDATA_MAINGROUP"
description: "When a new point is created, it is most often added to an existing mesh. Existing polygons have to be restructured and regenerated. How this is done is …"
---

## Options

### Polygon Type

Parameter ID: `MDATA_ADDPOINT_POLYTYPE`

When a new point is created, it is most often added to an existing mesh. Existing polygons have to be restructured and regenerated. How this is done is defined here:

- **N-Gon**: No new edges will be created
- **Triangles**: Newly-created polygons will only be made up of triangles
- **Quadrangles**: Newly-created polygons will - as much as possible - only be made up of quadrangles

### Edge Position

Parameter ID: `MDATA_ADDPOINT_EDGE` · Range: [0..100%]

After you have added a point to an edge, this parameter allows you to adjust the point's position along the edge.

When a point is added, the point position will be displayed in the global coordinates under **World**.

### Position World

Parameter ID: `MDATA_ADDPOINT_POSITION` · Range: [XYZ m]

Gives the position of the point in world coordinates while you are adding the point.
