---
title: "Sculpt Brush Grab Tool"
url: "https://help.maxon.net/c4d/en-us/Content/html/TOOLSCULPTBRUSHGRAB.html"
section_path: "Sculpting > Sculpt Menu > Brush > Grab"
element_id: "TOOLSCULPTBRUSHGRAB"
command_id: "1024197"
description: "This page documents the Grab brush for sculpting in Cinema 4D. It pulls mesh regions directly to a new position — from fine spikes to broad proportion …"
---

# Grab

> **Note:** **What is it about?**
>
> This page documents the **Grab brush** for sculpting in **Cinema 4D**. It pulls mesh regions directly to a new position — from fine spikes to broad proportion changes like shaping a chin or skull on low subdivision levels.

![Image: 035464.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/035464.jpg)

As the name suggests, this brush can be used to grab part of the mesh and pull it into the desired position.

On the one hand you can pull a narrow spike from a surface and on the other hand you can use a large **Grab** brush to sculpt globally (on Layers with low subdivision), e.g., to shape a character's chin or head.

An overview of all available brushes can be found here: [Brushes](https://help.maxon.net/c4d/en-us/Content/html/49929.html.md).
