---
title: "Shading"
url: "https://help.maxon.net/c4d/en-us/Content/html/TOUTLINER-OUTLINEMAT_GROUP_SHADING.html"
section_path: "Object Manager > Tags Menu > Render Tags > Sketch Style Tag > Shading"
element_id: "TOUTLINER"
group_id: "OUTLINEMAT_GROUP_SHADING"
description: "Off mode switches off the post effect shading so that it does not affect the Cinema 4D rendering. This is generally the mode to use if you are using the …"
---

## Shading

This tab defines the post effect shading for the object.

### Enable

Parameter ID: `OUTLINEMAT_SHADING_ENABLE`

Switches on the tag's post effect shading.

### Object

Parameter ID: `OUTLINEMAT_SHADING_OBJECT`

This controls the post effect shading for the objects.

Off

**Off** mode switches off the post effect shading so that it does not affect the Cinema 4D rendering. This is generally the mode to use if you are using the Sketch shaders such as the Hatch shader.

Display Color

This mode uses the object’s **Display Color** setting, even if the object has materials. It will render as a solid color as it is shown in the Viewport.

Custom Color

Pick a custom color for the objects using the color chooser.

Texture

Shades the objects using a texture. The texture is placed over the whole screen image like a background.

Background

Shades the objects using the same shading as the background (i.e. this mode uses the background’s settings in the top part of the tab).

Shading

This is an extension of the old Cinema 4D cell renderer. It quantizes the illumination based on a set number of brightness levels (Model set to **Quantize**) or gradient (Model set to **Gradient**).

### Model

Parameter ID: `OUTLINEMAT_SHADING_OBJECT_MODEL`

Quantize

The Quantize model controls the number of brightness levels allowed by the post effect.

Gradient

The Gradient model does the same as Quantize except it uses a gradient to control which brightness values are allowed.

### Quantize

Parameter ID: `OUTLINEMAT_SHADING_QUANTISE_LEVEL` · Range: [1..100]

Use this setting to adjust the number of brightness levels.

### Gradient

Parameter ID: `OUTLINEMAT_SHADING_GRADQUANT`

![Image: 002845.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/002845.jpg)\
Control the shading using a gradient.

### Illumination

Parameter ID: `OUTLINEMAT_SHADING_ILLUMINATION`

Disable the Illumination option to ignore the scene’s lighting and light all surfaces with 100% brightness instead.

### Shadows

Parameter ID: `OUTLINEMAT_SHADING_SHADOWS`

Disable the **Shadows** option to switch off shadows.

### Colorize

Parameter ID: `OUTLINEMAT_SHADING_SHADOW_COLORIZE`

The **Colorize** option enables you to colorize the shading using a color gradient.

![Image: 002846.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/002846.jpg)\
Without Colorize, With Colorize

### Color

Parameter ID: `OUTLINEMAT_SHADING_SHADOW_COL`

Use this setting to activate the color gradient.

### Strength

Parameter ID: `OUTLINEMAT_SHADING_SHADOW_COL_STRENGTH` · Range: [0..100%]

The **Strength** value controls the strength of the effect.
