Decay
LayerDecay
The Decay Layer is similar to the Delay Layer but influences the temporal course of modification (based on the Field list of the Fields/Modifiers arranged in front of it; this also includes changes in color, for example) and can also have an effect outside of the Field’s area of effect.
For example, if a clone moves from one animation frame from Y=0 to Y=100 in the next frame and Y=0 in the next, i.e., completes a very abrupt movement, the Decay Field will ensure that a slow, abating movement (the speed can be adjusted) is generated instead.
More precisely (to set it apart from the Delay Layer): This is an immediate value increase with delayed decay (or vice-versa).