Time
Basic Coord. Effector Parameter Deformer FalloffTime
The Time Effector establishes its transformation values in accordance with the length of the animation. Thus, this Effector is ideal for creating effects based on animation length without having to set keys.
If, in addition, the weighting should change from 0% to 100% within 10 second, simple set Weight Transformation to 10%. Yep, that’s it, you’re done.
Except for the Strength, Minimum and Maximum sliders, the Time Effector has no other special controls. Use the Strength slider to adjust the strength of the effect (values less than 0% and greater than 100% are possible). Use the Minimum and Maximum sliders to limit or expand the value range accordingly.
In conjunction with a Random Effector, which exclusively affects the weighting, the Time Effector can also be used to vary the animation velocity of individual clones:
To summarize: The Random Effector only affects the weighting, the Time Effector (with a defined Time Offset) modifies the velocity of the animation of individual clones depending on the weighting. More information regarding weighting can be found here: Weight Transform.