MSkinBasicCoord.ObjectMuscles

Muscles

Objects

Drag & drop muscle objects in this list to assign them to the selected MSkin deformer. Muscle objects will automatically be placed in this list if they are selected prior to adding an MSkin object.

Context Menu

Right-clicking in the object list will give you access to a context menu.

Start Pick Session

Use this command to enter a picking session. When in Pick Session, you can just click on the muscle object either in the viewport or Object Manager to add them to the list automatically. Press the Esc key to exit the pick session.

Select Object(s)

Selects the muscle objects in the Object Manager.

Remove

Removes the selected muscle objects from the list.

Remove All

Removes all muscle objects from the list.