Gravity ObjectBasicCoord.ObjectFalloff

Object Properties

Acceleration[-∞..+∞m]

Defines the strength of the acceleration due to gravity. A negative value for Acceleration produces repulsion instead of attraction.

Mode

Here you can define how a particle modifier should affect dynamic objects (these settings have no effect on particles):

Note that when using the Aerodynamic Wind option, its effect will differ depending on the object over which it flows: