DisplacerBasicCoord.ObjectShadingFalloffRefresh

Refresh

Object
Camera

Deactivating these two settings will speed up the editor view display. Some deformations will simply not be refreshed. These settings have no influence on the final rendering. You can select from:

Backface Cull

If this setting is active, object surfaces not facing the camera will not be deformed. This also serves to speed up the editor view. This setting also has no influence on the final rendering.