Fracture
Object
BasicCoord.ObjectTransformEffectors
Fracture Object
The Fracture Object does two things:
- It views all child objects as clones that can be affected by any Effector.
- If the child
objects also happen to be unrelated objects (e.g., spline segments in Extrude object or objects) that have
been separated into their individual components via the Disconnect... command, these individual components can also be
viewed as clones.
The Fracture Object itself can be separated into its individual components via the Make
Object Editable or Current State to Object commands, taking into
consideration each command’s settings.