Mabel Shader
BasicVeiningDiffuse ASpecular 1 ASpecular 2 ASpecular 3 AReflection AEnvironment AAmbient ARoughness AAnisotropy ADiffuse BSpecular 1 BSpecular 2 BSpecular 3 BReflection BEnvironment BAmbient BRoughness BAnisotropy BIlluminationAssignMabel Shader
Mabel was conceived to allow users the ability to create marbled stone textures that generally consist of a body and a vein surface.
Mabel differs from the other shaders in that it has a Veining channel for creating marble patterns. Also, all parameters can be defined separately for Surface 1 and Surface 2 except for Veining, Illumination and Assignment.