Nukei ShaderBasicFusingDiffuse ASpecular 1 ASpecular 2 ASpecular 3 AReflection AEnvironment AAmbient ARoughness AAnisotropy AAlpha ADiffuse BSpecular 1 BSpecular 2 BSpecular 3 BReflection BEnvironment BAmbient BRoughness BAnisotropy BAlpha BIlluminationAssign
Basic Properties
Here you can enter a name for the object.
Use this setting to define which surface(s) should be displayed.
Use this option to activate or deactivate fusing.
Use the options below to activate the corresponding effect: