Vector Motion Blur
The Phase value defines the position of the blur. The following Phase values should serve as a reference:
- -100%: behind the object.
- 0%: the same length on both sides of the object.
- 100%: in front of the object (the blur moves ahead).
The Density value defines the coverage of the blur in the image.
Samples allow you to set the resolution or smoothness of the blur. Low values result in a grainy look, while more samples increase both the quality and the render time.
The higher the Sample Radius, the less crisp the blur will look.
The Weighted Trails option uses a different algorithm that allows the trails to fade out towards the end, resulting in a realistic trail.
Enable this option to also blur deformer objects such as FFDs.