With Cineware, native Cinema 4D scenes can be imported directly as assets within Unity.
Preferences in Cinema 4D can be used to define which elements of a 3D object are to be transferred to Unity.
A Cineware export from Cinema 4D enables the automatic conversion of generators and other special Cinema 4D objects into simple polygon objects, which can then be used directly in Unity.
By using a Metalness workflow for the material definition in Cinema 4D, a large part of the material definitions can be transferred directly to Unity.
Cineware options also offer automatic UV processing and creation of lightmap textures directly in Unity.