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# Cineware for Unreal

The current Cineware für Unreal version requires Cinema 4D 2024.x and Unreal 5.x.

## What can it do?

- Cineware makes it possible to import the objects of native Cinema 4D scenes directly as Level Actors within the Unreal engine. Animations will also be taken into account, which can be imported directly as geometry caches if desired.
- Data can be exchanged directly with Unreal via a Direct Link connection to Cinema 4D.
- Simulation caches, e.g. from rigid bodies, will automatically be recognized in Unreal
- Classic Cinema 4D materials and Redshift materials can be imported directly. The desired texture resolution can be defined when importing into Unreal.
- UV coordinates and lightmaps can be generated automatically for imported Cinema 4D objects, if required.
- Individually selected parameters can be transferred directly from Cinema 4D and these values to be modified in Unreal without having to change the program.
- Special Cineware Nodes can be used directly in Unreal Blueprints, e.g. to automatically convert Cinema 4D coordinates into Unreal coordinates.

The following topics will be covered:

- Install Cineware for Unreal
- Import of Cinema 4D assets into Unreal
- Direct Link functionality
- Using Cinema 4D parameters in Unreal