Introduction
The same Node is also available as a Scene Node and can be used to define any data type and value, which will then be output by the Node. In a material node environment this is especially useful with Float, Int, Vector, Color and ColorAlpha Data Types.
Inputs
Data Type
Here you can select from all common data types such as Int for whole number values or Float for float comma values. In addition to the various vector formats, the String format can be used to define text and options for the Boole format are also available.
Input
Here you can define the value that you want to receive at the Node’s output.
Outputs
Result
Here the value defined in the Node will be output. Note that conversions may also occur if the value introduced at the input of the node does not correspond to the Data Type of the node. An integer value of 1 connected to the Input can then, for example, also become the vector 1, 1, 1 at the output of the node, provided that Vector was set as the Data Type at the Value Node.