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Tonemap Pattern

Credit: HelloLuxx.com Robot Model by Ian Robinson


The Tonemap Pattern texture node can be used to add stylized screen space effects to Toon shaders. It is one of three shaders that make up Redshift's core offering of non-photorealistic tools. The Toon Material is used as the primary shading element to create stylized cel shaded looks, the Contour shader is used to create outlines around your objects, and the Tonemap Pattern is used in combination with the Toon Material for more stylization.


Example Graph

To use a Tonemap Pattern node, simply plug it into a Tonemap input on the Toon Material and the pattern scale will automatically be driven by the scene lighting. For added control, create a custom ramp to and drive the Intensity Override of the Tonemap Pattern, this allows you to control exactly how the pattern scales.