Adjust

A collection of features to adjust existing UV coordinates for the selected subtool.

Palettes > Tool > UV Map

AdjU

The Adjust U coordinates slider adjusts the texture offset along the horizontal coordinates. Positive values shift the Texture to the right, while negative values shift it to the left.

Use the ApplyAdj button to confirm the changes made to the AdjU parameter.

AdjV

The Adjust V Coordinates slider adjusts the texture offset along the vertical coordinates. A positive value moves the Texture upward, whereas a negative value moves it downward.

Use the ApplyAdj button to apply the changes made to the AdjV parameter.

ApplyAdj

The Apply UV Adjustments button applies the adjustments set using the AdjU and AdjV sliders.

Switch U<>V

This button swaps the U and V coordinate spaces.

Cycle UV

This button rotates the UV coordinates for each polygon by 90 degrees with each press, returning to the original alignment after four presses.

Cycling the UVs can help resolve issues with imported models showing stepped or fragmented texture map projections.

Flip U

This button mirrors the UV coordinates horizontally.

Flip V

This button mirrors the UV coordinates vertically.